State of decay 2: 5 Changes We Want

State of decay is an open world zombie survival horror video game developed by Undead Labs for Xbox Live Arcade and Microsoft Windows. It had a rocky start due to some technical issues but after a few fixes Undead Labs was able to create one of the best zombie experiences available today.

It was so popular a remastered version called the year  survival edition was released on April 2 for Microsoft Windows and Xbox one which included the 2 DLC expansions breakdown and lifeline.
Even with its limited and mostly repetitive gameplay, State of decay provides a seemingly different experience every time. Since we’ve already poured a considerable amount of time into State of decay ourselves.

We were excited to officially hear the State of decay 2 had been announced. But we haven’t heard much about us since E3 and games come. And it still got us wondering what to expect will be different in the sequel. Sure we know that there will finally be co-op and we have a basic understanding of how that’s gonna work.

As well as the addition of a crafting system and expanded home base system. But there are still some questions we need answered.

So here’s 5 changes we want and State of decay 2:

Num 1: Car physics and controls.

Driving cars and State of decay is probably the quickest way to pull yourself out of the experience. Especially in today’s day and age where GTA 5 has been out for over 4 years. Now we understand State of decay didn’t have near the resources that Rockstar had with GTA 5.

But when we drive a car in the game it feels like the industry has well surpassed this basic standard of controls and feel. The cars at times don’t really make us feel like there’s much difference between the small variety of cars. We do have turning seems blocky and the overall driving really just feels like you’re gliding across the map even when you’re on some bumpy terrain.

Which sucks because one of the funnest things to do in the game is open the doors you’re speeding by in a car to kill a zombie. While we don’t need State of decay 2 be some new leader and the way driving is done in video games. We hope that with a bigger team they’re able to make the experience real enough. So that it doesn’t take away from the rest of the game.

Number 2: Add gear.

One thing that seems to be a staple of any game claiming to have RPG is the ability to increase the qualityof gear of your character over time. While we’re not saying State of decay needs to go in as death as destiny – or even World of Warcraft.

We are saying that there is a small version of that and State of decay where you get to upgrade your weapons over time. But ultimately that’s the entire extent of it. If we were really in a zombie apocalypse, wouldn’t we try and make sure that instead of yoga pants and muscle shirts.

We were wearing leather jackets and combat boots while this doesn’t need to have some huge impact on the game. I still hope that State of decay 2 offers us some way to try and decrease our chances of being torn apart by the first juggernaut. We come across if nothing else but to make those zombie bites hurt just a little bit less.

 Num 3: Control partners.

In State of decay you don’t always need to go it alone. You can go to the other survivors in your community and ask them to join you for a while. This is usually a good idea as they can be a huge help when you’re getting a little too far over your head. However bringing a companion that can only be controlled by the computer.

Comes with its own challenges they can get in the way when you’re trying to make a headshot block the path when you’re trying to run away. And sometimes seem to forget completely how to defend themselves. We hope with State of decay 2 we’re able to switch between our scavenger party members while not in multiplayer. So that we can do as much as we can to survive.

It would also be nice to have some sort of order wheel for them. So that you can tell them to do things like barricade, windows, closed doors, help scavenge for resources. And anything else that they really should be automatically doing well in a zombie apocalypse. It’s like they’re not even trying to survive sometimes. And it would really help if you could just quickly switch over to them and put them right back on track.

Num 4:  Surveying.

If you’ve ever played State of decay you know that this is probably the least fun thing to do. It’s tedious and provides almost no impact to the overall experience. Although there shouldn’t be any changes to the scavenging system which you could argue is almost the exact same thing. At least the scavenging aspect of the game plays into the whole noise system.

You have the option of speeding up the process at the risk of being overrun. Surveying just takes way too long and really doesn’t help. They could easily replace it with some sort of marking system and that would probably get more used. Honestly, they could just replace it with the way most of the Assassin’s Creed games have doing it. And people probably wouldn’t even notice.

Num 5: Remove ammo and suppressors.

Finally, if this isn’t already something undead laughs is done then we probably can’t count on anything on this list actually making it into State of decay 2. Imagine you’re walking along with your favorite rifle. Only to find an even better one while out hunting for Fallout. The problem is you can’t use it because your ammo and suppress are already being used in the weapon you’re currently carrying.

Without the ability to remove your suppressor an ammo, you’re stuck with what you have until you can find more out in the infested streets. It becomes one of those problems you didn’t know you could have until it’s staring you right in the face. You have to have the ammo, you have to have the suppressor, and now you’re gonna have to use them out of this gun that you no longer want to use. Because you can’t take them out.

State of decay 2 drops in the spring of 2018. Not only will it come with an experience like no other this time you’ll be able to share with your friends. From what we’ve seen the game already looks and sounds amazing and we can’t wait to get our hands on it.

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